Archive for 'Intermediate'
Mobclix DOESN’T Pay – Stay Away
Posted on 21. Jun, 2011 by Admin.
If you’ve researched the ad placement networks for your Android applications and games you no doubt have encountered Mobclix. They offer better fill rates and higher payments by distributing your ads across several networks. This sounds great and in practice it seems to work well. I have several apps myself through Mobclix’s service. However, developer [...]
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Learn to Stop Worrying and Love the Singleton
Posted on 28. Jan, 2011 by Admin.
Enterprise applications and mobile applications have quite different requirements. Starting an enterprise application is just something you do once before it continue running for months or years. On the other side of the spectrum most mobile applications seldom runs for more than minutes, run by a bored users standing in line or riding the bus. This means that a mobile application must start in an instant, whereas starting and enterprise application may take as long as it takes.
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OpenGL ES Tutorial for Android – Part V – More on Meshes
Posted on 28. Jan, 2011 by Admin.
I have a feeling that some of you have tried my tutorials and then thought “This is a 3D tutorial, but why is everything in 2D?”. So in this tutorial we will make some real 3D meshes. This is also necessary for the following tutorials. When I started I had problems with finding out how [...]
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OpenGL ES Tutorial for Android – Part IV – Adding colors
Posted on 28. Jan, 2011 by Admin.
Last tutorial was about transformations. This tutorial will be a short one. I’m going to talk about adding color to your mesh. I will continue with the source code from tutorial II.
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OpenGL ES Tutorial for Android – Part III – Transformations
Posted on 28. Jan, 2011 by Admin.
Last tutorial was about building your polygons. This tutorial is all about transformations, how to move the polygons around. I will continue this tutorial from where the previous ended so you can use that source code or make a copy of it.
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OpenGL ES Tutorial for Android – Part II – Building a polygon
Posted on 28. Jan, 2011 by Admin.
Previous tutorial was all about setting up the GLSurfaceView. Be sure to read it because it’s a really important one to be able to continue.
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OpenGL ES Tutorial for Android – Part I – Setting up the view
Posted on 27. Jan, 2011 by Admin.
In the code examples I will have two different links for each function. The actual function will be linked to the android documentation and after that I will also link the OpenGL documentations.
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2D Physics on Android (using Box2D)
Posted on 01. Aug, 2010 by Admin.
In this development tutorial you will start to learn a brief bit on getting started with 2D physics on Android. This tutorial will lightly touch on physics. 2D physics can greatly enrich games realistic behavior. Learning 2D really improves your quality. Thank you for reading our development tutorial! Learning to program can be difficult, but it is worth it. Stick it out, and in the long run you will be happy you did.
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Read Out The PID(s) (ProcessID) Of Activity/Processes
Posted on 26. Jul, 2010 by Admin.
You will learn how to read out the PID (ProcessID) of the current Activity using myPid(); and of all Processes using getPids(…,…);. This is a beginner tutorial. Have questions? Leave a comment.
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Android App Development: Custom Image Button
Posted on 20. Jul, 2010 by Admin.
In this Intermediate tutorial on graphics, you will learn how to make a custom image button. This can be a bit annoying so, if you get stuck, leave a comment and we will help you out.




