Archive for 'Intermediate'
Creating Game Menus
Posted on 12. Jul, 2010 by Admin.
This is a tut for on how to design a game menu.
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Recognize Incoming Phone Calls
Posted on 07. Jul, 2010 by Admin.
In this tut you will learn how to recognize on incoming PhoneCalls by using a PhoneStateIntentReceiver.
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Loading Images From Remote Server
Posted on 17. Jun, 2010 by Admin.
In this tutorial I will show you how to load remote images to your application and bind this image to an ImageView object. HttpURLConnection is used to download the image data and BitmapFactory is used to produce the bitmap which will be used as imageview resources.
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Game Development- Part II Player & Input Controls
Posted on 10. Jun, 2010 by Admin.
This is the second part in a two part series on game development. In this section we will modify the GameEngineView to handle input controls. We do this by calling setFocusable(true); on the constructor of the view. All that is left is to override the onKeyDown and onKeyUp events.
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Playing With Graphics Part VII
Posted on 10. Jun, 2010 by Admin.
This is the final part of the series on graphics. In our last part of this series, I will present a mini “game” based on the very famous game “Rock, Paper, Scissors”.
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Game Development- Part I Loops and Sprites
Posted on 05. Jun, 2010 by Admin.
This is a two part series on game development. The first section will cover game loops and sprites.
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Playing With Graphics Part VI
Posted on 05. Jun, 2010 by Admin.
This is the sixth part of a seven part series on graphics. The sixth part of this series will let you move the item you will add. As long as you touch the screen, you can change the position of the bitmap you want to add.
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Playing With Graphics Part V
Posted on 03. Jun, 2010 by Admin.
This is the fifth part of a seven part series on graphics. The fifth part of this series will let the icons move around.
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3D Game Part VI
Posted on 03. Jun, 2010 by Admin.
Intermediate to Advanced tutorial on 3D game programming.
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3D Game Part V
Posted on 31. May, 2010 by Admin.
Intermediate to Advanced tutorial on 3D game programming.




